Procedural Nebula Shader for Blender
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Alex Miller
Nebula Shader for Blender Eevee.
Made in Blender 3.2
Nebula?
A nebula is a distinct luminescent part of interstellar medium, which can consist of ionized, neutral or molecular hydrogen and also cosmic dust. Nebulae are often star-forming regions, such as in the "Pillars of Creation" in the Eagle Nebula.
Features
- Fully customizable nodes
- 2 Colors gradient picker in shader input
- 1 Color gas/fog picker in shader input
- A simple way to emulate Nebula
How to increase the Render quality?
Check on "Render Properties -> Volumetrics -> Tile Size", and decrease the tile size to 4 px or 2 px. and increase the Sample. Also, Increase the Render Samples in "Render Properties -> Sampling."
What is Included in the Content?
- 1 .blend file and 1 backup .blend file
- 1 Light named "Quasar Light" because it's so bright.
- 2 Star particle systems inside Nebula cube.
About Me
Arwindo Pratama, Student. Learning blender is much fun to mess up with! Check my DeviantArt for more art I made.
You'll get a Nebula Shader for Blender
Size
731 KB
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